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STORY: (3/10) Boring and so generic (You are Naruto, born to tame your Kyuubi so maybe you can use it to save the world). I'd say to wait a bit until the bugs have been patched, though. Will I ever play this game again? Probably not, I'm not into this style of MMO, but for those looking for an excellent economy-based sandbox MMO, this is a must buy. It is first and foremost a sandbox game with some PvP and PvE elements, though they are not as prevalent as the in-depth economy. My opinion here doesn't effect the score as this game is not advertised as such, so it would be wrong to grade it subjectively. The problem, for me, is the lack of all of these features. If there was actually a large variety of enemies to fight, raiding, or any hardcore endgame pve content, this game would be more deserving of an 8. The combat in this game, what can I say, it's mindblowing. You shouldn't have to pay for ANY product and have to wait for immersion-breaking bugs to be fixed. It's these issues that tank the score to about a 6 or 7. The text and the voice do not match at all and the translation from Korean to English is very shoddy. Game optimization is lackluster, the user interface can very easily clutter your screen and it is very counterproductive for speedy recovery of items, settings, and other important gameplay aspects. There are a lot of problems with the game on a technical level.
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Yes, the game requires you to work for the "endgame" gear and items, but none of it revolves around endgame content. Any aspect of income regarding the game's highly intuitive economy requires some kind of grind. If you want to be a crafter, you have to grind. To whoever said this game is not a grind, you should delete your Metacritic account effective immediately. This game is not meant for the old school raiders of the Everquest and Vanilla World of Warcraft days it is, however, perfect for people who enjoy crafting, fishing, player housing, and grinding. There is a metric **** of things you can do, aside from classical MMORPG raiding. In fact, The entire world is open, and there isn't much that you can't do as soon as you finish the first little tutorial tidbit. This game is not for everyone, it's a classical Korean MMO, and what I mean by that, is that there is no definitive endgame. At first it can feel surprisingly fun and detailed, but you can soon find yourself running into a playing cycle that can feel like the most repetitive version of an MMORPG.This is going to be my first review since I started using Metacritic, but after seeing the high praise and flat zero's I had to write This is going to be my first review since I started using Metacritic, but after seeing the high praise and flat zero's I had to write something as objective as possible.
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While Black Desert stands out due to some very fun combat systems, it does have very little in terms of unique features compared to most other MMOs. As the day/night system progresses, too, certain characters cannot be found. The game also makes use of an impressive worldwide weather system and can include major events, such as typhoons, that can impact on how you play the game in the first place. Add in a very impressive character customisation system, and Black Desert Online certainly does well for itself in the gameplay stakes. You can even take part in massive player-versus-player (PVP) battles that involve sieging and attacking castles. Over time, players get the chance to involve themselves in things like owning a house, going fishing, crafting items, and pairing up with other players. It allows for more specific aiming and dodging and combinations, with its combat being more akin to something like a Dynasty Warriors than a traditional MMO experience. You get to enjoy an easy, action-based combat system that feels more akin to a third person shooter as opposed to an MMORPG. So, the first thing to note about this game is that is has a very intriguing combat style. MMO thrills in a third person combat environment